Introduction
We are on the way, to write classes, that encapsulate an
unlimited number of (related) actions into tasks objects. All
tasks own the same easy handling which is independent of the type of
actions. Moving a robot, reading sensor values, playing tones
etc., all these procedures can be task objects with the
methods: start
, stop
, cont
(continue) and join
:
| cont(self, gap:float=None) -> 'Task'
| continues a stopped task (must be a root task)
|
| Keyword Arguments:
| gap: sets the waiting time before the next action occurs (in seconds)
|
| join(self) -> None
| joins the thread of the task
|
| start(self, gap:float=0) -> 'Task'
| starts execution of task (finished or stopped tasks may be started again)
|
| Keyword Arguments:
| gap: sets the waiting time, before start occurs (in seconds)
|
| stop(self) -> None
| stops execution as fast as possible
| allows to continue with method cont or restart with method start
| already finished tasks silently do nothing
This makes the usage of task objects simple and allows to think
about their dependencies instead of fighting with technical
details. Task objects use multithreading. This allows to start
parallel tasks or even construct tasks, which inside operate
parallel actions. The creative part is the construction of task
objects and this can be done behind the scenes. The outside
world handles task objects, which are ready to use. The
subclasses of class EV3
will produce them. This
says, at the end, our
class TwoWheelVehicle
will return tasks, that drive
the vehicle. As a consequence the vehicles movements can be stopped and
continued and we can run other tasks parallel while a
movement takes place.
But yet we are not users of task objects, we have to code them! Usage will be simple, coding will be not. This lesson has three topics:
- Handling exceptions
- Stopping tasks and preparing continuation
- Continuing tasks
Jukebox
for tests.
Handling Exceptions
One of the open topics from last lesson is the error handling in task objects. We know from lesson 7, that throwing an exception will not influence foreign threads. In programs with multithreading, we need a central place of information about exceptions. If all our threads ask regularly if there has been an exception somewhere, they can react on it. We use a very simple mechanism, where the reaction is an exit.
The central place is a class, what else:
class ExceptionHandler:
def __init__(self):
self._exc = False
def put(self, exc: Exception):
self._exc = True
def fire(self):
if self._exc: sys.exit(1)
Its API:
class ExceptionHandler(builtins.object)
| Handles Exceptions of task objects
| If anywhere an exceptions occured and was put to the ExceptionHandler,
| any thread that uses the same instance of ExceptionHandler exits,
| when it calls its method fire
|
| Methods defined here:
|
| __init__(self)
| Initialize self. See help(type(self)) for accurate signature.
|
| fire(self)
| fires sys.exit(1) if an exception occured, else does nothing
|
| put(self, exc:Exception)
| informs, that an exception occured
|
| Arguments:
| exc: Exception, ignored, but subclasses may distinguish
Method put
has a parameter exc
, which
is never used. This is for future subclasses, which may
distinguish between different types of exceptions.
How do we use this class? Let's look at an example:
def start(self) -> None:
self._root._exc.fire()
self._root._lock.acquire()
try:
assert self._root is self, 'only root tasks can be started'
assert self._state in [
STATE_INIT,
STATE_STOPPED,
STATE_FINISHED
], "can't start from state " + self._state
except Exception as exc:
self._root._exc.put(exc)
self._root._lock.release()
raise
...
Some remarks:
- Attribute
_exc
holds theExceptionHandler
of the task. - method
fire
is called in an unlocked state. If the task would be locked, when the thread exits, this blocked other threads. - Raising the exception also occurs in an unlocked state.
- The first thing, method
start
does, is asking if somewhere an exception occured. If so, its thread exits. - If one of the assertions throws
an
AssertionException
, this isput
to the tasksExceptionHandler
, then the exception is raised.
We formulate some rules:
- Before locking (acquire the
Lock
object), always call methodfire
of the tasksExceptionHandler
. - Before raising an exception, it must be put to the
tasks
ExceptionHandler
. - All raising of exceptions must occur in an unlocked state.
- Use one
ExceptionHandler
for all your tasks. If not, this needs strong arguments.
As a consequence we add a class attribute to class Task
:
class Task:
_exc_default = ExceptionHandler()
This will be the default of all instances of class Task
We add some code to the constructor
of Task
objects:
def __init__(self, action: typing.Callable, **kwargs):
self._action = action
self._args = kwargs.pop('args', ())
self._kwargs = kwargs.pop('kwargs', {})
self._join = kwargs.pop('join', False)
self._duration = kwargs.pop('duration', None)
self._num = kwargs.pop('num', 0)
self._next = None
self._root = self
self._time_end = None
self._netto_time = False
self._cnt = 0
# the following are root only attributes
self._state = STATE_INIT
self._thread = None
self._lock = threading.Lock()
self._cond = threading.Condition(self._lock)
self._last = None
self._activity = ACTIVITY_NONE
self._time_action = None
self._contained = []
self._exc = kwargs.pop('exc', self._exc_default)
self._exc.fire()
assert not kwargs, 'unknown keyword arguments: ' + str(kwargs.keys())
The number of keyword arguments has grown to a limit,
where I prefer to use a keyworded variable length argument list **kwargs
.
The subclasses Periodic
and Repeated
also use **kwargs
. F.i. class Periodic
:
class Periodic(Task):
def __init__(self, intervall: float, action: typing.Callable, **kwargs):
self._intervall = intervall
self._netto_time = kwargs.pop('netto_time', False)
assert not kwargs['join'], "no keyword argument 'join' for instances of class Periodic"
if hasattr(action, '__self__') and \
isinstance(action.__self__, Task) and \
action.__name__ == "start":
kwargs.update({'join': True})
else:
kwargs.update({'join': False})
super().__init__(action, **kwargs)
assert isinstance(self._intervall, numbers.Number), 'intervall must be a number' + intervall
assert self._intervall >= 0, 'intervall must be positive'
assert isinstance(self._netto_time, bool), 'netto_time must be a bool value'
Class Sleep:
class Sleep(Task):
def __init__(self, seconds: float, exc: ExceptionHandler=None):
if not exc:
exc = self._exc_default
super().__init__(self._do_nothing, duration=seconds, exc=exc)
Stopping Tasks
We code more logic than needed for stopping. We also prepare continuation because we don't like to go twice trough the code.
States
We already know some states from the last lesson:
STATE_INIT = 'INIT'
STATE_STARTED = 'STARTED'
STATE_FINISHED = 'FINISHED'
Let's talk about their meaning:
INIT
: The initial state of a task. When a task is constructed, but never started, its state isINIT
. After a tasks start, it will never return to stateINIT
.STARTED
: The call of methodstart
changes the tasks state fromINIT
orFINISHED
to stateSTARTED
. While the whole regular execution of the task, it stays in stateSTARTED
. When the tasks last action is finished, the state changes fromSTARTED
toFINISHED
.FINISHED
: The final state of a task. When a task finished regularly and was not stopped, its state isFINISHED
. A task in stateFINISHED
can be started again.
STATE_INIT = 'INIT'
STATE_TO_START = 'TO_START'
STATE_STARTED = 'STARTED'
STATE_TO_STOP = 'TO_STOP'
STATE_STOPPED = 'STOPPED'
STATE_TO_CONTINUE = 'TO_CONTINUE'
STATE_FINISHED = 'FINISHED'
The meaning of the additional states:
TO_START
: We set it if methodstart
was called with an argumentgap
, which schedules the starting for the future. In the meantime the state isTO_START
. StateTO_START
signals, there is no execution or sleeping in progress.TO_STOP
: Methodstop
already was called (this changed the stateSTARTED
→TO_STOP
) and the task or its contained tasks have not yet ended their last action. If a call ofstart
follows, while the old execution still is in progress, the series of states is:STARTED
→TO_STOP
→TO_START
→STARTED
.STOPPED
: The task ended an action and red the stateTO_STOP
. This prevents the execution of the next action or sleeping and the state changesTO_STOP
→STOPPED
.TO_CONTINUE
: Methodcont
was called, and it waits to execute the next action. StateTO_CONTINUE
signals (likeINIT
,STOPPED
,FINISHED
orTO_START
), there is no execution or sleeping in progress.
stop
, start
, stop
.
Only the first of them results in a change of the
state: STARTED
→ TO_STOP
. We need
another criterion to identify the situations after the second or
third call of a method. This is the existence of the new thread
(_thread_start
or _thread_cont
). The
second call of start
) creates the new
thread _thread_start
, the next call
of stop
prevents the new thread from executing an
action.
The combination of the state and the existence of new threads makes the full understanding of the situation:
TO_STOP
and_thread_start != None
: methodsstop
andstart
were called while the last action was executed.TO_STOP
and_thread_cont != None
: methodsstop
andcont
were called while the last action was executed.TO_STOP
and_thread_start == None
and_thread_cont == None
: the last call was methodstop
and the last action still executes.
Responsibilities for state transitions
We look, which parts of our tasks are responsible for
changes of the state (without method cont
).
- Method
start
and its followers_start2
and_start3
:- From
[INIT, STOPPED, FINISHED]
toSTARTED
: if called withgap == 0
. - From
[INIT, STOPPED, FINISHED]
toTO_START
: if called withgap > 0
. - Unchanged state
TO_STOP
: the old thread still is executing. A new thread is created and started, but the state remainsTO_STOP
. - From
TO_START
toSTARTED
: when the old thread ended and gap is over.
- From
- Method
stop
:- From
STARTED
toTO_STOP
: never changes directly fromSTARTED
toSTOPPED
. - From
TO_START
toSTOPPED
:TO_START
signals, that_execute
was not yet called. - From
TO_CONTINUE
toSTOPPED
: the old thread came to its end, the new thread did not yet call_execute
.
- From
- Method
_execute
:- From
STARTED
toFINISHED
: This is the regular case. - From
TO_STOP
toFINISHED
: The actual action ended and there was no next one and no final sleeping. - From
TO_STOP
toTO_START
: The actual action ended and a new thread_thread_start
already was started from methodstart
. - From
TO_STOP
toTO_CONTINUE
: The actual action ended and a new thread_thread_cont
already was started from methodcont
. - From
TO_STOP
toSTOPPED
: The actual action ended and there were no new threads.
- From
Additional Attributes
We add attributes to class Task
:
class Task:
_exc_default = ExceptionHandler()
_contained_register = {}
def __init__(self, action: typing.Callable, **kwargs):
...
# the following are root only attributes
...
self._action_stop = kwargs.pop('action_stop', None)
self._args_stop = kwargs.pop('args_stop', ())
self._kwargs_stop = kwargs.pop('kwargs_stop', {})
self._action_cont = kwargs.pop('action_cont', None)
self._args_cont = kwargs.pop('args_cont', ())
self._kwargs_cont = kwargs.pop('kwargs_cont', {})
self._thread_start = None
self._thread_cont = None
self._actual = None
self._cont_join = None
self._time_called_stop = None
self._restart = False
Their meaning:
_action_stop
: The default stopping only prevents the next action from execution. Often it additionally needs a stopping action, f.i. stopping the sound or a movement._args_stop
: The stopping action may have positional arguments._kwargs_stop
: The stopping action may have keyword arguments._action_cont
: like_action_stop
, f.i. when_action_stop
ends a movement,_action_cont
restarts it._args_cont
: positional arguments of_action_cont
._kwargs_cont
: keyword arguments of_action_cont
._thread_start
: We already discussed it. The old thread_thread
may be in stateTO_STOP
when methodstart
is called. Then attribute_thread_start
holds the new thread as long as the old one also is needed._thread_cont
: likethread_start
, but for continuation._actual
: holds the actual link in the chain. Continuation needs to know it._cont_join
: If the task was stopped while joining a contained task, this attribute holds the task to join._time_called_stop
: Continuation has to continue at the correct time. It takes value_time_action
and adds the time distance between the call of the methodstop
and the time when it could start executing the next action._restart
: If there was a sequence of method calls, while the state wasTO_STOP
, f.i.start
,stop
,cont
, the last continuation needs to know, that is has to restart instead of continue.
Method stop
We add method stop
:
def stop(self) -> None:
self._root._exc.fire()
self._root._lock.acquire()
try:
assert self is self._root, 'only root tasks can be stopped'
assert self._state in [
STATE_TO_START,
STATE_STARTED,
STATE_TO_STOP,
STATE_TO_CONTINUE,
STATE_FINISHED
], "can't stop from state: " + self._state
assert self._state != STATE_TO_STOP or self._thread_start or self._thread_cont, \
"stopping is already in progress"
except Exception as exc:
self._root._exc.put(exc)
self._root._lock.release()
raise
if self._state == STATE_FINISHED:
self._lock.release()
return
if self._time_called_stop is None:
self._time_called_stop = time.time()
if self._activity is ACTIVITY_SLEEP:
self._cond.notify()
not_stopped = []
for task in self._contained:
if not task in self._contained_register or \
not self._contained_register[task] is self:
continue
task.lock.acquire()
if task._state in [STATE_STARTED, STATE_TO_START, STATE_TO_CONTINUE]:
not_stopped.append(task)
elif task._state == STATE_TO_STOP and (task._thread_start or task._thread_cont):
not_stopped.append(task)
task.lock.release()
for task in not_stopped:
task.stop()
if self._state == STATE_STARTED:
self._state = STATE_TO_STOP
elif self._thread_start:
self._thread_start = None
if self._state == STATE_TO_START:
self._state = STATE_STOPPED
else:
self._thread_cont = None
if self._state == STATE_TO_CONTINUE:
self._state = STATE_STOPPED
self._lock.release()
Step by step we go through this code:
- If the task already is finished, it silently does nothing:
if self._state == STATE_FINISHED: self._lock.release() return
- The time of the first call of
stop
is needed for the correct timing in methodcont
:if self._time_called_stop is None: self._time_called_stop = time.time()
- If the task is sleeping, we interrupt the sleeping:
if self._activity is ACTIVITY_SLEEP: self._cond.notify()
- Stopping all contained tasks:
This works recursive and stops all direct or indirect children tasks.not_stopped = [] for task in self._contained: if not task in self._contained_register or \ not self._contained_register[task] is self: continue task.lock.acquire() if task._state in [STATE_STARTED, STATE_TO_START, STATE_TO_CONTINUE]: not_stopped.append(task) elif task._state == STATE_TO_STOP and (task._thread_start or task._thread_cont): not_stopped.append(task) task.lock.release() for task in not_stopped: task.stop()
- Changing state
STARTED
→TO_STOP
:if self._state == STATE_STARTED: self._state = STATE_TO_STOP
- If there was a call of method
start
, its new thread looses its reference:
This signals methodelif self._thread_start: self._thread_start = None
start
that the thread has to end before it reaches stateSTARTED
- If there was a call of method
cont
, its new thread looses its reference:
This signals methodelse: self._thread_cont = None if self._state == STATE_TO_CONTINUE: self._state = STATE_STOPPED
cont
that the thread has to end before it reaches stateSTARTED
Method start
Method start
has to handle the situation, when it
finds a task in state TO_STOP
and it got a keyword argument gap
:
def start(self, gap: float=0) -> 'Task':
self._root._exc.fire()
self._root._lock.acquire()
try:
assert isinstance(gap, numbers.Number), 'gap needs to be a number'
assert gap >= 0, 'gap needs to be positive'
assert self._root is self, 'only root tasks can be started'
assert self._state in [
STATE_INIT,
STATE_TO_STOP,
STATE_STOPPED,
STATE_FINISHED
], "can't start from state " + self._state
assert self._thread_start is None, "starting is already in progress"
assert self._thread_cont is None, "continuation is already in progress"
except Exception as exc:
self._root._exc.put(exc)
self._root._lock.release()
raise
if self._state == STATE_TO_STOP or gap > 0:
if self._state == STATE_TO_STOP:
self._restart = True
else:
self._state = STATE_TO_START
if gap:
self._thread_start = threading.Thread(
target=self._start2,
args=(time.time() + gap,)
)
else:
self._thread_start = threading.Thread(target=self._start2)
self._thread_start.start()
else:
self._start3()
self._thread = threading.Thread(target=self._execute)
self._thread.start()
return self
Method _start2
def _start2(self, time_action: float=None) -> None:
if self._state == STATE_TO_STOP:
self._lock.release()
self._thread.join()
self._exc.fire()
self._lock.acquire()
if not threading.current_thread() is self._thread_start:
self._lock.release()
return
if time_action:
gap = time_action - time.time()
if gap > 0:
self._activity = ACTIVITY_SLEEP
self._cond.wait(gap)
self._activity = ACTIVITY_NONE
if not threading.current_thread() is self._thread_start:
self._lock.release()
return
self._thread = self._thread_start
self._thread_start = None
self._start3()
self._execute()
Annotations:
- First it joins the old thread.
- Then it tests if there was a call of
method
stop
. If so, it returns without changing the state or executing something. - If method
start
was called with keyword argumentgap
, it waits until its time has come. Then it tests if meanwhile there was a call ofstop
. - Its thread becomes the thread of the task and it executes its actions.
Method _start3
These are a few lines of code, we need twice (in
methods start
and _start2
):
def _start3(self) -> None:
self._state = STATE_STARTED
self._restart = False
self._time_called_stop = None
self._actual = self
self._cnt = 0
self._time_action = time.time()
if self._duration != None:
self._time_end = self._time_action + self._duration
Method join
Joining needs to join all threads, the old and the new ones:
def join(self) -> None:
try:
assert self._root is self, "only root tasks can be joined"
assert self._state != STATE_INIT, "can't join tasks in state " + str(self._state)
except Exception as exc:
self._root._exc.put(exc)
raise
self._exc.fire()
try: self._thread_start.join()
except Exception: pass
try: self._thread_cont.join()
except Exception: pass
try: self._thread.join()
except Exception: pass
Method _execute
While a tasks action is executed or while it's sleeping,
it releases its lock. This allows to execute method stop
,
which changes the state STARTED
→ TO_STOP
.
Method _execute
needs to handle state TO_STOP
and
it needs to react as fast as possible:
def _execute(self) -> None:
while True:
if self._root._state != STATE_STARTED:
self._final(outstand=True)
return
try:
gap = self._wrapper()
except Exception as exc:
self._exc.put(exc)
raise
self._cnt += 1
if gap == -1 or self._num > 0 and self._cnt >= self._num:
self._root._time_action = time.time()
break
if gap == 0:
self._root._time_action = time.time()
continue
if self._netto_time:
self._root._time_action = time.time() + gap
real_gap = gap
else:
self._root._time_action += gap
real_gap = self._root._time_action - time.time()
if real_gap > 0:
if self._root._state != STATE_STARTED:
self._final(outstand=True)
return
self._root._activity = ACTIVITY_SLEEP
self._root._cond.wait(real_gap)
self._root._activity = ACTIVITY_NONE
if self._time_end:
self._root._time_action = self._time_end
gap = self._root._time_action - time.time()
if self._root._state == STATE_STARTED and gap > 0:
self._root._activity = ACTIVITY_SLEEP
self._root._cond.wait(gap)
self._root._activity = ACTIVITY_NONE
if self._root._state == STATE_STARTED:
self._time_end = None
elif not self is self._root:
self._root._time_end = self._time_end
self._time_end = None
else:
self._root._time_action = time.time()
if self._next:
self._root._actual = self._next
self._next._cnt = 0
self._root._time_end = None
if self._next._duration != None:
self._next._time_end = self._root._time_action + self._next._duration
self._next._execute()
else:
self._final()
The last task may have an argument duration
.
If we stop it while its last sleeping, the root task will end with attribute _time_end
but not _actual
. This signals: the last sleeping was not finished.
Method _wrapper1
def _wrapper1(self) -> None:
if hasattr(self._action, '__self__') and \
isinstance(self._action.__self__, Task) and \
self._action.__name__ in ["start", "cont", "join"]:
task = self._action.__self__
name = self._action.__name__
if (self._join or name is "join"):
self._root._cont_join = task
if name in ["start", "cont"]:
if not task in self._root._contained:
self._root._contained.append(task)
self._contained_register.update({task: self._root})
if not hasattr(self._action, '__self__') or \
not isinstance(self._action.__self__, Task) or \
not self._action.__name__ in ["start", "cont"] or \
self._action.__name__ == "start" and self._join:
self._root._activity = ACTIVITY_BUSY
self._root._lock.release()
self._root._exc.fire()
Remarks:
- Method
cont
is not time consuming, there is no need for releasing and aquiring the lock. - Attribute
_cont_join
needs to be set if we join a task. - If the action is the continuation of a task, we have to
actualize the roots attribute
_contained
and the class attribute_contained_register
.
Method wrapper2
The corresponding logic after the execution of an action:
def _wrapper2(self) -> None:
if self._join:
self._action.__self__._thread.join()
if not hasattr(self._action, '__self__') or \
not isinstance(self._action.__self__, Task) or \
not self._action.__name__ in ["start", "cont"] or \
self._action.__name__ == "start" and self._join:
self._root._exc.fire()
self._root._lock.acquire()
self._root._activity = ACTIVITY_NONE
if hasattr(self._action, '__self__') and \
isinstance(self._action.__self__, Task) and \
self._action.__name__ in ["start", "stop", "cont", "join"]:
task = self._action.__self__
name = self._action.__name__
state = task.state
if self._root._cont_join and \
(self._root._state == STATE_STARTED or \
state == STATE_FINISHED):
self._root._cont_join = None
if (state == STATE_FINISHED or name == "stop") and \
task in self._root._contained:
self._root._contained.remove(task)
if name == "stop" and \
task in self._contained_register:
self._contained_register.pop(task)
Method _final
def _final(self, outstand=False) -> None:
self._root._contained = self._join_contained()
if self._root._state == STATE_STARTED:
self._root._state = STATE_FINISHED
elif self._root._state == STATE_TO_STOP:
if not self._next and \
not self._root._contained and \
not self._root._time_end and \
not outstand:
self._root._state = STATE_FINISHED
elif self._root._action_stop:
self._root._action_stop(
*self._root._args_stop,
**self._root._kwargs_stop
)
if self._root._state == STATE_FINISHED:
if self._root in self._contained_register:
self._contained_register.pop(self._root)
self._root._thread_cont = None
self._root._actual = None
self._root._time_action = None
else:
if not self._next and not outstand:
self._root._actual = None
self._root._time_action = None
if self._root._thread_start:
self._root._actual = None
self._root._time_action = None
self._root._state = STATE_TO_START
elif self._root._thread_cont:
self._root._state = STATE_TO_CONTINUE
else:
self._root._state = STATE_STOPPED
if self._root._time_action and self._root._time_action < time.time():
self._root._time_action = None
self._root._lock.release()
Remarks:
- There is a lot of logic for changing the state.
- The stopping action may be called.
- The new attributes need to be set.
Class Jukebox
In the lessons 7 and 8 we used class Jukebox
to
demonstrate multithreading and the chances of the task
concept. Now we modify method sound
and prepare it to
stop appropriate then we do the same with
method song
.
Modifying method sound
We change method sound
:
def sound(self, path: str, duration: float=None, repeat: bool=False) -> task.Task:
if repeat:
ops = b''.join([
ev3.opSound,
ev3.REPEAT,
ev3.LCX(self._volume), # VOLUME
ev3.LCS(path) # NAME
])
else:
ops = b''.join([
ev3.opSound,
ev3.PLAY,
ev3.LCX(self._volume), # VOLUME
ev3.LCS(path) # NAME
])
if not repeat and not duration:
return task.Task(
self.send_direct_cmd,
args=(ops,)
)
elif not repeat and duration:
t_inner = task.Task(
self.send_direct_cmd,
args=(ops,),
duration=duration,
action_stop=self.stop
)
return task.Task(t_inner.start, join=True)
elif repeat and not duration:
t_inner = task.Task(
self.send_direct_cmd,
args=(ops,),
duration=9999999,
action_stop=self.stop,
action_cont=self.send_direct_cmd,
args_cont=(ops,)
)
return task.Task(t_inner.start, join=True)
elif repeat and duration:
t_inner = task.Task(
self.send_direct_cmd,
args=(ops,),
duration=duration,
action_stop=self.stop,
action_cont=self.send_direct_cmd,
args_cont=(ops,)
)
return task.Task(t_inner.start, join=True)
There is no direct command to continue a sound file. If you compare with our first version from lesson 8:
not repeat and not duration
: this is unchanged, we implement no stopping because the task is not time consuming. This type of calling methodsound
should be used for short sound signals.not repeat and duration
: it stops the sound, but in case of continuation it will wait silently. Restarting does not fit the intended timing.repeat and not duration
: a task with endless duration has actions for stopping and continuation. It needs a finalstop
to end the playing of the sound file.repeat and duration
: this is straight foreward but later we will see, that it is not perfect.
Tests of method sound
not repeat and not duration
We stop the task directly after its start,
this will change the state STARTED
→
TO_STOP
.
The task will wait until the action is finished,
then change the state TO_STOP
→
FINISHED
. We run the following program:
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(protocol=ev3.BLUETOOTH, host='00:16:53:42:2B:99')
jukebox.verbosity = 1
t = jukebox.sound('./ui/DownloadSucces')
print("state:", t.state)
t.start()
print("state:", t.state)
t.stop()
print("state:", t.state)
time_stop = time.time()
t.join()
time_join = time.time()
print("state: {}, duration of stopping: {}, time_action: {}".format(
t.state,
time_join - time_stop,
t.time_action
))
and get this output:
state: INIT
07:32:35.683207 Sent 0x|1D:00|2A:00|80|00:00|94:02:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
state: STARTED
state: TO_STOP
state: FINISHED, duration of stopping: 0.0002593994140625, time_action: None
Indeed, the call of method stop
returned
immediately and set the state to TO_STOP
.
A very short time of less than 1 thousandth sec. later,
the task was finished. The sequence of states was
INIT
→ STARTED
→
TO_STOP
→ FINISHED
.
not repeat and duration
This uses a contained task. We print data
from both tasks. Of special interest
is attribute _time_end
of the inner task. It holds
the rest of the original duration.
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(protocol=ev3.BLUETOOTH, host='00:16:53:42:2B:99')
jukebox.verbosity = 1
t = jukebox.sound('./ui/DownloadSucces', duration=1)
print("state:", t.state)
t.start()
print("state: {}, state of contained task: {}".format(t.state, t._cont_join.state))
t.stop()
print("state: {}, state of contained task: {}".format(t.state, t._cont_join.state))
time_stop = time.time()
t.join()
time_join = time.time()
print("duration of stopping: {}, state: {}, time_action: {}".format(
time_join - time_stop,
t.state,
t.time_action
))
print("Contained task:")
print("state: {}, actual: {}, time_end: {}".format(
t._cont_join.state,
t._cont_join._actual,
t._cont_join._time_end - time.time()
))
The output:
state: INIT
07:55:56.404427 Sent 0x|1D:00|2A:00|80|00:00|94:02:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
state: STARTED, state of contained task: STARTED
state: TO_STOP, state of contained task: TO_STOP
07:55:56.405752 Sent 0x|07:00|2B:00|80|00:00|94:00|
duration of stopping: 0.0015096664428710938, state: STOPPED, time_action: None
Contained task:
state: STOPPED, actual: None, time_end: 0.9963183403015137
The program sent two direct commands. The first started the playing,
the second stopped it. The stopping needed a bit more time, it had to stop
the contained task too.
Both tasks ended in state STOPPED
and _time_end
holds
the rest of the original duration. When calling method cont
,
the task will silently wait because there is no actual action (attribute
actual
is None) and no action_cont
.
repeat and not duration
We start an unlimited repeated playing of a sound file and stop it after three seconds:
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(protocol=ev3.BLUETOOTH, host='00:16:53:42:2B:99')
jukebox.verbosity = 1
t = jukebox.sound('./ui/DownloadSucces', repeat=True)
t.start()
time.sleep(3)
t.stop()
t.join()
print("Contained task:")
print("state: {}, actual: {}, time_end: {}".format(
t._cont_join.state,
t._cont_join._actual,
t._cont_join._time_end - time.time()
))
print(t._cont_join._action_cont)
The output:
08:31:22.900092 Sent 0x|1D:00|2A:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
08:31:25.903642 Sent 0x|07:00|2B:00|80|00:00|94:00|
Contained task:
state: STOPPED, actual: None, time_end: 999999995.9944854
<bound method EV3.send_direct_cmd of <ev3_sound.Jukebox object at 0x7f61d5be19b0>>
The rest of the duration is very long now and the inner task it will not silently continue because
attribute _action_cont
is set.
repeat and duration
We don't test the stopping but we come back to it, when we test the continuation.
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(protocol=ev3.BLUETOOTH, host='00:16:53:42:2B:99')
jukebox.verbosity = 1
t = jukebox.sound('./ui/DownloadSucces', repeat=True, duration=3)
t.start().join()
print("state:", t.state)
The output:
08:41:59.082772 Sent 0x|1D:00|2A:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
08:42:02.083546 Sent 0x|07:00|2B:00|80|00:00|94:00|
state: FINISHED
It seems to work.
Modifying method song
Method song
returns a Task
object with
two contained tasks, one for colors, one for tones. We managed to
stop the colors, when the sequence of tones ends, but we didn't like
our solution. The new method stop
allows to make colors
and tones independent and group the colors around the tones:
task.concat(
task.Task(colors.start),
task.Task(tones.start, join=True),
task.Task(colors.stop)
)
Our modifications:
- We remove
method
play_song
. Callingjukebox.song(ev3_sound.HAPPY_BIRTHDAY).start()
does the job as well asjukebox.play_song(ev3_sound.HAPPY_BIRTHDAY)
. - We remove attribute
_plays
. - We simplify method
stop
:def stop(self) -> None: self.send_direct_cmd(ev3.opSound + ev3.BREAK)
-
We modify the task factory
song
:def song(self, song: dict) -> task.Task: tones = task.concat( task.Task( self._init_tone, action_stop=self.stop ), task.Repeated( self._next_tone, args=(song,) ), task.Task(self.stop) ) colors = task.Periodic( 60 * song["beats_per_bar"] / song["tempo"], self._next_color, args=(song,) ) if "upbeat" in song: colors = task.concat( task.Sleep(60 * song["upbeat"] / song["tempo"]), colors ) colors = task.concat( task.Task( self._init_color, action_stop=self.change_color, args_stop=(ev3.LED_GREEN,) ), colors ) return task.concat( task.Task(colors.start), task.Task(tones.start, join=True), task.Task(colors.stop) )
Task
, Repeated
, Periodic
and
Sleep
are in use. Method song
returns
a Task
object which can be combined with other task
objects.
Testing method song
We test it with this program:
#!/usr/bin/env python3
import ev3, ev3_sound, task, time
jukebox = ev3_sound.Jukebox(
protocol=ev3.BLUETOOTH,
host='00:16:53:42:2B:99'
)
t = task.concat(
jukebox.song(ev3_sound.HAPPY_BIRTHDAY),
task.Sleep(1),
jukebox.song(ev3_sound.TRIAS)
)
t.start()
time.sleep(9)
t.stop()
t.start(2)
It plays Happy Birthday for 9 sec., then
it stops for 2 sec. (the color changes to green),
then ist starts again and plays Happy Birthday,
which is followed by the trias. The handling of
contained task seems to be correct!
Tasks with long-lasting actions
Stopping
We code an action that lasts two sec. The stopping is called, when the action was executed since one sec. and needs another sec. to finish:
#!/usr/bin/env python3
import task, time
def first_action():
print("first action begin")
time.sleep(2)
print("first action end")
t = task.concat(
task.Task(first_action),
task.Task(print, args=("second action",))
)
t.start()
print("task started, state:", t.state)
time.sleep(1)
t.stop()
time_stop = time.time()
print("task stopped, state:", t.state)
t.join()
time_join = time.time()
print("duration of joining:", time_join - time_stop)
print("task joined, state:", t.state)
print("time_action:", t.time_action)
We expect that the state TO_STOP
lasts one sec. because
the stopping algorithm has to wait until the actual action is finished.
Then the state will change TO_STOP
→ STOPPED
.
The output:
first action begin
task started, state: STARTED
task stopped, state: TO_STOP
first action end
duration of joining: 1.0017707347869873
task joined, state: STOPPED
time_action: None
Indeed, the stopping needed about one sec. The value None
of property time_action
says:
no limitation, the next action can be started as fast as possible.
Restarting
We call a series of methods start
and stop
, while the stopping is in execution:
#!/usr/bin/env python3
import task, time
def first_action():
print("first action begin")
time.sleep(2)
print("first action end")
t = task.concat(
task.Task(first_action),
task.Task(print, args=("second action",))
)
t.start()
time.sleep(1)
t.stop()
print("task stopped, state:", t.state)
t.start()
print("task started, state:", t.state, " thread_start:", t._thread_start)
t.stop()
print("task stopped, state:", t.state, " thread_start:", t._thread_start)
The output:
first action begin
task stopped, state: TO_STOP
task started, state: TO_STOP thread_start: <Thread(Thread-2, started 139977212032768)>
task stopped, state: TO_STOP thread_start: None
first action end
The first call of method stop
changed the
state STARTED
→
TO_STOP
. From then on it needs one sec. until the
action ends. In this time the program calls
another start
and another stop
.
Method start
creates and starts
thread _thread_start
, but it does not execute
anything because its reference disappeares while it is waiting
for the end of the old thread.
Continue a stopped task
We prepared continuation when we realized method stop
. Now we add method cont
.
Method cont
Like method start
, cont
starts a thread and returns immediately:
def cont(self, gap: float=None) -> 'Task':
self._exc.fire()
self._lock.acquire()
try:
assert self is self._root, 'only root tasks can be continued'
assert gap is None or isinstance(gap, numbers.Number), 'gap needs to be a number'
assert gap is None or gap >= 0, 'gap needs to be positive'
assert self._state in [
STATE_STOPPED,
STATE_TO_STOP,
STATE_FINISHED
], "can't continue from state: {} (task: {})".format(
self._state,
self
)
assert self._thread_start is None, "starting is already in progress"
assert self._thread_cont is None, "continuation is already in progress"
except Exception as exc:
self._root._exc.put(exc)
self._root._lock.release()
raise
if self._state == STATE_FINISHED:
self._lock.release()
return self
if gap is None:
self._thread_cont = threading.Thread(target=self._cont2)
else:
self._thread_cont = threading.Thread(
target=self._cont2,
kwargs={"time_cont": time.time() + gap}
)
self._thread_cont.start()
return self
Annotations:
- If the task already is finished, it does nothing and returns silently.
- After starting the new thread, it returns without releasing the lock.
- Unlike method
start
its thread never calls method_execute
. Continuation has to handle contained tasks and only method_cont2
knows how to do that.
Method _cont2
Method _cont2
runs in the thread, that was
started from method cont
. The state of the task
is either STOPPED
or TO_STOP
.
def _cont2(self, time_cont: float=None, time_delta: float=None) -> None:
if self._state == STATE_STOPPED:
self._state = STATE_TO_CONTINUE
elif self._state == STATE_TO_STOP:
self._lock.release()
self._thread.join()
self._exc.fire()
self._lock.acquire()
if not threading.current_thread() is self._thread_cont:
self._lock.release()
return
if time_cont:
gap = time_cont - time.time()
if gap > 0:
self._activity = ACTIVITY_SLEEP
self._cond.wait(gap)
self._activity = ACTIVITY_NONE
if not threading.current_thread() is self._thread_cont:
self._lock.release()
return
if self._restart:
self._restart = False
self._actual = self
self._contained = []
self._time_action = time.time()
if self._duration:
self._time_end = self._time_action + self._duration
else:
self._time_end = None
else:
if self._action_cont:
self._action_cont(*self._args_cont, **self._kwargs_cont)
if not time_cont and not time_delta:
time_delta = time.time() - self._time_called_stop
elif not time_delta:
next_time_action = self.time_action_no_lock
if next_time_action:
time_delta = time.time() - next_time_action
elif self._time_end:
time_delta = time.time() - self._time_called_stop
else:
time_delta = -1
if self._actual:
if self._time_action:
self._time_action += time_delta
if self._actual._time_end:
self._actual._time_end += time_delta
elif self._time_end:
self._time_end += time_delta
self._state = STATE_STARTED
self._time_called_stop = None
self._thread = self._thread_cont
self._thread_cont = None
if self._contained:
for task in self._contained:
if task._state is STATE_FINISHED:
continue
if not task in self._contained_register or \
self._contained_register[task] != self:
continue
task._lock.acquire()
task._thread_cont = threading.Thread(
target=task._cont2,
kwargs={'time_cont': time_cont, 'time_delta': time_delta}
)
task._thread_cont.start()
if self._cont_join:
self._activity = ACTIVITY_JOIN
self._lock.release()
self._cont_join.join()
self._exc.fire()
self._lock.acquire()
self._activity = ACTIVITY_NONE
if self._state != STATE_STARTED:
self._final()
return
if self._actual:
if self._time_action:
gap = self._time_action - time.time()
if gap > 0:
self._activity = ACTIVITY_SLEEP
self._cond.wait(gap)
self._activity = ACTIVITY_NONE
if self._state != STATE_STARTED:
self._final()
return
self._actual._execute()
else:
if self._time_end:
gap = self._time_end - time.time()
if gap > 0:
self._activity = ACTIVITY_SLEEP
self._cond.wait(gap)
self._activity = ACTIVITY_NONE
if self._state != STATE_STARTED:
self._final()
return
self._time_end = None
self._final()
Step by step we go through this code:
- If the tasks old thread still is executing an action,
we wait until it ends.
Joining is time consuming, meanwhile the lock is released.if self._state == STATE_STOPPED: self._state = STATE_TO_CONTINUE elif self._state == STATE_TO_STOP: self._lock.release() self._thread.join() self._exc.fire() self._lock.acquire()
-
While joining, there could be a call of
method
stop
. If so, it sets_thread_cont = None
and another call ofcont
would creat a new_thread_cont
. We control both:if not threading.current_thread() is self._thread_cont: self._lock.release() return
- If the method was called with argument
gap
. We wait this time:if time_cont: gap = time_cont - time.time() if gap > 0: self._activity = ACTIVITY_SLEEP self._cond.wait(gap) self._activity = ACTIVITY_NONE if not threading.current_thread() is self._thread_cont: self._lock.release() return
- If there was a call of method
start
between the firststop
and the actualcont
, we have to continue with the first link in the chain (the root task) and ignore all contained tasks.if self._restart: self._restart = False self._actual = self self._contained = [] self._time_action = time.time() if self._duration: self._time_end = self._time_action + self._duration else: self._time_end = None
- When there is a special action for continuation, it is called:
else: if self._action_cont: self._action_cont(*self._args_cont, **self._kwargs_cont)
- We have to correct all timing by a time shift. This may be the time between the calls of
stop
andcont
or argumentgap
made it.
If the task is a contained task,if not time_cont and not time_delta: time_delta = time.time() - self._time_called_stop elif not time_delta: next_time_action = self.time_action_no_lock if next_time_action: time_delta = time.time() - next_time_action elif self._time_end: time_delta = time.time() - self._time_called_stop else: time_delta = -1
time_delta
came in as an argument. Value -1 says, it's not needed, but set. This prevents the contained tasks from repeating the calculation. - The correction of the timing:
Recursion will do the same shift in all contained tasks so that the original synchronisation still will be conserved.if self._actual: if self._time_action: self._time_action += time_delta if self._actual._time_end: self._actual._time_end += time_delta elif self._time_end: self._time_end += time_delta
- The state changes to
STARTED
and the continuation thread becomes the thread of the task:self._state = STATE_STARTED self._time_called_stop = None self._thread = self._thread_cont self._thread_cont = None
- All contained tasks have to continue. Their
synchronization must be reconstructed. This is done by
calling their method
_cont2
with keyword argumenttime_delta
:if self._contained: for task in self._contained: if task._state is STATE_FINISHED: continue if not task in self._contained_register or \ self._contained_register[task] != self: continue task._lock.acquire() task._thread_cont = threading.Thread( target=task._cont2, kwargs={'time_cont': time_cont, 'time_delta': time_delta} ) task._thread_cont.start()
- The task may have been stopped, while joining
a contained task. If so, the joining must occur before
the tasks next action is executed.
if self._cont_join: self._activity = ACTIVITY_JOIN self._lock.release() self._cont_join.join() self._exc.fire() self._lock.acquire() self._activity = ACTIVITY_NONE if self._state != STATE_STARTED: self._final() return
- The execution of the next action may need another sleeping.
If there is no more action, the task has to join its contained
tasks. This is done by method
_final
.if self._actual: if self._time_action: gap = self._time_action - time.time() if gap > 0: self._activity = ACTIVITY_SLEEP self._cond.wait(gap) self._activity = ACTIVITY_NONE if self._state != STATE_STARTED: self._final() return self._actual._execute() else: if self._time_end: gap = self._time_end - time.time() if gap > 0: self._activity = ACTIVITY_SLEEP self._cond.wait(gap) self._activity = ACTIVITY_NONE if self._state != STATE_STARTED: self._final() return self._time_end = None self._final()
Continuing tasks with long-lasting actions
We test the continuation with this program:
#!/usr/bin/env python3
import task, time, datetime
def action(txt):
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, txt, "begin")
time.sleep(2)
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, txt, "end")
t = task.concat(
task.Task(action, args=("first action",)),
task.Task(action, args=("last action",))
)
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "task created, state:", t.state)
t.start()
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "task started, state:", t.state)
time.sleep(1)
t.stop()
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "task stopped, state:", t.state)
t.cont(gap=2)
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "task continued, state:", t.state)
time.sleep(1)
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "waited 1 sec., state:", t.state)
time.sleep(1)
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "waited 1 sec., state:", t.state)
t.join()
now = datetime.datetime.now().strftime('%H:%M:%S.%f')
print(now, "task joined, state:", t.state)
The output:
18:54:17.673259 task created, state: INIT
18:54:17.674380 first action begin
18:54:17.674556 task started, state: STARTED
18:54:18.675986 task stopped, state: TO_STOP
18:54:18.677085 task continued, state: TO_STOP
18:54:19.676891 first action end
18:54:19.678387 waited 1 sec., state: TO_CONTINUE
18:54:20.677659 last action begin
18:54:20.679900 waited 1 sec., state: STARTED
18:54:22.680142 last action end
18:54:22.680710 task joined, state: FINISHED
Looks good, both actions are executed once, the second action
begins two sec. after the call of cont
, the states
are INIT
→
STARTED
→ TO_STOP
→
TO_CONTINUE
→ STARTED
→
FINISHED
.
Stopping and continuing a song
Again we use class Jukebox
to test contained tasks:
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(
protocol=ev3.BLUETOOTH,
host='00:16:53:42:2B:99'
)
jukebox.verbosity = 1
t_song = jukebox.song(ev3_sound.TRIAS)
t_song.start()
time.sleep(1)
t_song.stop()
t_song.cont(2)
The output:
20:30:17.552945 Sent 0x|08:00|2A:00|80|00:00|82:1B:03|
20:30:17.557831 Sent 0x|0C:00|2B:00|80|00:00|94:01:01:82:06:01:00|
20:30:18.309089 Sent 0x|0C:00|2C:00|80|00:00|94:01:01:82:4A:01:00|
20:30:18.558362 Sent 0x|08:00|2D:00|80|00:00|82:1B:01|
20:30:18.559895 Sent 0x|07:00|2E:00|80|00:00|94:00|
20:30:20.560389 Sent 0x|0C:00|2F:00|80|00:00|94:01:01:82:88:01:00|
20:30:21.305400 Sent 0x|08:00|30:00|80|00:00|82:1B:05|
20:30:21.310159 Sent 0x|0C:00|31:00|80|00:00|94:01:01:82:0B:02:00|
20:30:23.555294 Sent 0x|08:00|32:00|80|00:00|82:1B:03|
20:30:23.559971 Sent 0x|07:00|33:00|80|00:00|94:00|
20:30:23.561446 Sent 0x|08:00|34:00|80|00:00|82:1B:01|
Synchronisation of contained tasks works correct, tones and light
are synchrone in the first and the second part of the song.
Stopping and continuing a repeated sound file
Situations, where the algorithm doesn't work as we intent, help to understand the mechanism. One learns more by errors than by anything else. What's our problem? There is no direct command to continue the playing of a sound file! We can stop and restart but not continue. To continue a repeated sound file with a fixed duration, we start it again but with a modified timing (shorter duration).
We test the stopping and continuation:
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(protocol=ev3.BLUETOOTH, host='00:16:53:42:2B:99')
jukebox.verbosity = 1
t = jukebox.sound('./ui/DownloadSucces', duration=5, repeat=True)
t.start()
time.sleep(2)
t.stop()
time.sleep(2)
t.cont()
The output:
20:46:58.965333 Sent 0x|1D:00|2A:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
20:47:00.967754 Sent 0x|07:00|2B:00|80|00:00|94:00|
20:47:02.970920 Sent 0x|1D:00|2C:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
20:47:05.968598 Sent 0x|07:00|2D:00|80|00:00|94:00|
Looks great!
The problem of the next action
We modify the program slightly and call method cont
with argument gap
:
#!/usr/bin/env python3
import ev3, ev3_sound, time
jukebox = ev3_sound.Jukebox(protocol=ev3.BLUETOOTH, host='00:16:53:42:2B:99')
jukebox.verbosity = 1
t = jukebox.sound('./ui/DownloadSucces', duration=5, repeat=True)
t.start()
time.sleep(2)
t.stop()
t.cont(2)
The output:
20:51:15.311826 Sent 0x|1D:00|2A:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
20:51:17.314737 Sent 0x|07:00|2B:00|80|00:00|94:00|
20:51:19.315760 Sent 0x|1D:00|2C:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
20:51:19.317129 Sent 0x|07:00|2D:00|80|00:00|94:00|
The stopping occurs immediately after the continuation, why?
Calling method cont
with
argument gap
says: wait, then continue with the
next action. The next action is stop
! The callers
intention is, that the repeated playing is the action and she
does not know, that the playing of sound files can't be
continued. We tricksed when we restarted and
named it continuation. This trick fails under some special
conditions.
The solution: subclassing Task
The solution of the problem lies in subclassing. We modify the
continuation and prevent the immediate execution of the next
action. The new version of method sound
:
def sound(self, path: str, duration: float=None, repeat: bool=False) -> task.Task:
...
elif repeat:
class _Task(task.Task):
def _final(self, **kwargs):
super()._final(**kwargs)
if self._root._time_action:
self._root._time_rest = self._root._time_action - time.time()
self._root._time_action -= self._root._time_rest
def _cont2(self, **kwargs):
self._time_action += self._time_rest
super()._cont2(**kwargs)
t_inner = task.concat(
_Task(
self.send_direct_cmd,
args=(ops,),
duration=duration,
action_stop=self.stop,
action_cont=self.send_direct_cmd,
args_cont=(ops,)
),
_Task(self.stop)
)
return task.Task(t_inner.start, join=True)
...
We shift _time_action
backwards from
the stopping to the sound continuation.
This is what the outer world expects.
When continuing, we shift in reverse direction and
reconstruct the old situation. If in the meantime somebody asks for
property time_action
, he gets the shifted value.
This will change the behaviour of method cont
when
argument gap
is set.
We again start the
program. Its output:
21:01:58.678197 Sent 0x|1D:00|2A:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
21:02:00.680940 Sent 0x|07:00|2B:00|80|00:00|94:00|
21:02:02.681971 Sent 0x|1D:00|2C:00|80|00:00|94:03:01:84:2E:2F:75:69:2F:44:6F:77:6E:6C:6F:61:64:53:75:63:63:65:73:00|
21:02:05.682649 Sent 0x|07:00|2D:00|80|00:00|94:00|
Well done!
Conclusion
Stopping and continuing tasks is a complex mechanism. This lesson was hard stuff! We had to manage all the timing and synchronization, a lot of technical details. When we look from the outside on the tasks, we don't see all this details and realize the benefits:
- It provides modularity. We can combine small tasks to medium tasks and medium tasks to complex tasks.
- It helps to manage high complexity because the compexity of the outside API doesn't grow.
- It helps for good design. Starting, stopping and continuation seems very natural.
- It hides the locking and the multithreading mechanism and the synchronization of contained tasks.
We also see the drawbacks:
- Stopping and continuing need a special design of the tasks. A simple wrapping of a callable into a task object often does not fit our needs. This complicates the coding of the robots actions.
- Simple things become at least medium complex. Tasks are an abstraction layer, that doesn't keep simple things simple.
I would be glad to get your feedback! Our next lesson will be
about class TwoWheelVehicle
. We will train it to stop
immediately and continue appropriate.